🏛️ About
The Tel Aviv University Center of Virtual & Augmented Reality is a production and design studio that provides XR services to academic researchers and educators. We bridge the gap between science and real-time 3D technologies, from the initial concept to a fully operational experiment.
We are a small group of people that are passionate about their crafts, aiming to provide industry-standard XR production services for academic purposes. We design, code, and operate experiments, simulations and classes, tailored for our clients needs.

Our operational arena - 500 square meters area, equipped with top tier XR equipment (headsets, motion capture and tracking devices) for free locomotion XR experiences.
More information and some of our projects can be found here:
TAU-XR Center
🎯 Industry-standard practices
We take our work seriously and strive for professionalism by:
- Continuously improving our experiences and products for first-time users.
- Building an internal library of assets, includes intuitive interactions, data collection and exporting systems, generative art and more.
- Researching and experimenting with XR as a medium:
- Learn how to use hand, eye, face, and physical object tracking for novel input methods and feedback.
- Understand when, why, and how to slide on the XR scale, switching from VR to AR as needed.
- Explore how to use local multiplayer functionality to enhance and create new types of shared experiences.
Studio Team
- Tal Manuel Zipori
Studio Director
****Building XR experiences and products for +10 years Portfolio
- Omri Bromberg
Art, Animations & Shaders
Adi Lautman Interdisciplinary Program for Outstanding Students Portfolio
- Yuval Brenner
Art, Design & Pipeline Master
Graduate of Visual Communications at Bezalel Academy of Art & Design Portfolio
- Nitsan Caduri
Unity Development
Indie game developer, graduate of BSc in Computer Science from Reichman University Portfolio
Management
- Prof Tom Schonberg
- Dr. Naama Scheftelowitz